Recent Projects

Developed with renowned game designer Jane McGonigal on behalf of the World Bank Institute, Urgent Evoke is part social game and part crash course in changing the world.

We built Shmoozl in about the time it takes to cook a lamb, but we’re still proud of this real-time reputation minigame. It brings the simplicity of LinkedIn recommendations to the mayhem of the conference setting.

Survival Horizon is less of a game and more of a daily reminder that, hey, maybe the end of humanity is just around the corner. Developed for the IFTF's Future of Persuasion.

In the shadow of a million-dollar intranet that nobody uses, Zipline is our ongoing conversation about Knowledge Management Systems, usability, and gameplay.

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The Face of the Massively Multiplayer Workforce (Age 10)

Posted on November 4th, 2009

game_face

Do you have a game face? A guitar face? A needle-threading face? You bet you do. It’s that contorted, emotional expression you don’t even know you’re pulling because you’re absolutely engaged in something else. And as Robbie Cooper’s fantastic snaps illustrate, your game face may look a bit odd, but don’t going feel embarrassed — because we Baxters think you look beautiful.

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