Recent Projects

Developed with renowned game designer Jane McGonigal on behalf of the World Bank Institute, Urgent Evoke is part social game and part crash course in changing the world.

The Foresight Engine won't tell you what's going to happen in the next 50 years, but it probably knows all the same. Created with our friends at the IFTF, this online game crowdsources ideas, stretches thinking, and casts our sights toward ... the future.

AOK is a social game for social good. The currency is kindness. The collaborators are the founders
of TGO.tv and SHFT.com.

Gameful.org is a "Secret HQ for world-changing game designers" and a collaborative enterprise with
thousands of monsters hell-bent on the positive power of play.

Teh Daily Scrambler is a Twitter race to unscramble the headlines (and get newsified doing it). Just tweet @scrmblr with the #tag and your answer. Odog ckul!

If we didn't promptly answer your email last week, it was probably because we were entrenched in an Applied Gaming Workshop. These one- or many-day sessions tease the senses with Applied Gaming principles and send participants home with their very own game design toolkit (made entirely of magical ideas!).

We built Shmoozl in about the time it takes to cook a lamb, but we’re still proud of this real-time reputation minigame. It brings the simplicity of LinkedIn recommendations to the mayhem of the conference setting.

Survival Horizon is less of a game and more of a daily reminder that, hey, maybe the end of humanity is just around the corner. Developed for the IFTF's Future of Persuasion.

In the shadow of a million-dollar intranet that nobody uses, Zipline is our ongoing conversation about Knowledge Management Systems, usability, and gameplay.

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The Cardinal’s Rules of Engagement

Posted on November 19th, 2009

After the conclusion of last week’s Symbolic Systems Forum at Stanford, the very real Jai followed up with the very real Byron Reeves on our ruminations. Of particular interest to this Baxter was Mr. Reeves’ emphasis on the importance of gaming elements in modern day work settings.

Color us engaged!

Concerning our, well, concerns Mr. Reeves grappled diligently, offering much appreciated insight into what is an ever-increasingly faceted puzzle.

Illuminating a workforce, transforming industries, and respecting cultural idiosyncrasies requires a conscious and consistent design approach.

And rightfully so. The inherent power of applied gaming lies in the customizable nature of games themselves.

Defining and conveying rules, building safeguards, and designing expressive worlds require approaches inspired by, and designed in tandem with, the natural environment.

Self-regulating by and large, our involvement within it encourages its evolution and, in turn, our own.

But, observing and modifying behaviors are incredibly delicate tasks, ones that benefit from multiple participants working collaboratively, overtly or as disparate parts within a system, to read, react and repair.

As “The Garden” grows and our affiliation with applied gamers strengthens, we can collectively bring into focus our requisite principled approaches.

Thanks, Jai!

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