Recent Projects

Developed with renowned game designer Jane McGonigal on behalf of the World Bank Institute, Urgent Evoke is part social game and part crash course in changing the world.

The Foresight Engine won't tell you what's going to happen in the next 50 years, but it probably knows all the same. Created with our friends at the IFTF, this online game crowdsources ideas, stretches thinking, and casts our sights toward ... the future.

AOK is a social game for social good. The currency is kindness. The collaborators are the founders
of TGO.tv and SHFT.com.

Gameful.org is a "Secret HQ for world-changing game designers" and a collaborative enterprise with
thousands of monsters hell-bent on the positive power of play.

Teh Daily Scrambler is a Twitter race to unscramble the headlines (and get newsified doing it). Just tweet @scrmblr with the #tag and your answer. Odog ckul!

If we didn't promptly answer your email last week, it was probably because we were entrenched in an Applied Gaming Workshop. These one- or many-day sessions tease the senses with Applied Gaming principles and send participants home with their very own game design toolkit (made entirely of magical ideas!).

We built Shmoozl in about the time it takes to cook a lamb, but we’re still proud of this real-time reputation minigame. It brings the simplicity of LinkedIn recommendations to the mayhem of the conference setting.

Survival Horizon is less of a game and more of a daily reminder that, hey, maybe the end of humanity is just around the corner. Developed for the IFTF's Future of Persuasion.

In the shadow of a million-dollar intranet that nobody uses, Zipline is our ongoing conversation about Knowledge Management Systems, usability, and gameplay.

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Playful Acts of Kindness

Posted on April 26th, 2011

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Begone, you heavy curtains upon the windows of Baxter HQ! Let our pale skin bathe in sunlight once again! Lo, the beachgoers love it!

Just one in a series of monster launches over the next few weeks, we’re proud to point a link to the iPhone mobile app of AOK, a “social game for social good” more accurately described thusly:

“AOK is a fun and challenging way to get recognized for contributing to, sharing, and becoming aware of the millions of Acts of Kindness already happening somewhere on this planet every day.”

Many moons ago, we were contacted by the talented, enthusiastic producers of AOK to help them sculpt a game-inspired experience that increased mindfulness of acts of kindness while maintaining the intrinsic value of Doing Good. We tucked into our game mechanics bag o’ tricks and designed a system that sat thoughtfully in the background, monitoring and nudging the little behaviors that make a social hero. With the help of many outstanding hands, we’re proud to see that collaborative vision spring to life.

A comprehensive web component and mobile iterations are stirring in the soil. In the meantime, you can read more from the producers of AOK on the Gameful blog, here, and ask yourself: “Can we make the world kinder by playing a game?”

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