Recent Projects

Developed with renowned game designer Jane McGonigal on behalf of the World Bank Institute, Urgent Evoke is part social game and part crash course in changing the world.

We built Shmoozl in about the time it takes to cook a lamb, but we’re still proud of this real-time reputation minigame. It brings the simplicity of LinkedIn recommendations to the mayhem of the conference setting.

Survival Horizon is less of a game and more of a daily reminder that, hey, maybe the end of humanity is just around the corner. Developed for the IFTF's Future of Persuasion.

In the shadow of a million-dollar intranet that nobody uses, Zipline is our ongoing conversation about Knowledge Management Systems, usability, and gameplay.

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Feign Interest: Natron Baxter at Enterprise 2.0

Posted on January 10th, 2010

As promised, our last plea for support at Enterprise 2.0 in Boston, June 14-17 2010: voting is now open, so we hope you’ll consider a check mark for the only session that feeds a chocolate doughnut to every attendee!*

* Those with chocolate allergies are highly discouraged from attending.

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