May 2010

Zipline, for Better Knowledge Sharing Pt. 1

Nathan is in the Bay Area waxing game mechanics at Technology Services World. His stint on the Service Revolutions stage gave the Baxters an opportunity to chew on some old beef: knowledge management systems (KMSs). Despite the potential for meaningful … MORE

Shoulders of Giants

We may be perpetual students of Applied Gaming, but we know just enough to know that an achievement badge or a reputation engine isn’t the answer. No, those are just the functions that reflect the state of play, and jive … MORE